📚 Wiki Index
| Section | Description |
|---|---|
| 🧭 Game Overview | Understand the world, lore, and core gameplay pillars. |
| 🎒 Getting Started | Your first day, first base, first weapons, first survival wins. |
| 🍖 Survival Mechanics | Hunger, thirst, cold, injuries, weather, and permadeath. |
| 🏠 Base Building | Construction, fortifications, farms, outposts, garages. |
| 🔧 Loot & Crafting | All crafting systems, recipes, harvesting, refining. |
| 🔫 Weapons & Gear | All weapons, melee, ranged, armor, backpack tiers. |
| 🧟 Enemies & Threats | Zeek types, wildlife, environmental hazards. |
| 🗺️ Map & Environments | Biomes, POIs, weather system, travel, vehicles. |
| 🤝 Multiplayer & Co-op | Hosting, strategies, team roles, base-sharing. |
| 💡 Tips & Strategy | Beginner → advanced survival strategies. |
| 🔤 Glossary | All key terms, systems, abbreviations. |
| 🛠️ Contribute | Help build and improve the Wiki. |
🎮 What Is HumanitZ?
HumanitZ is a top-down open-world survival game set in a collapsing society overrun by zeeks (zombies).
It's a slow-burn, atmospheric survival experience with:
- ⚔️ Lethal combat
- 🧱 Deep base-building
- 🌾 Farming, hunting, fishing
- 🚗 Vehicles and repairs
- 🧭 Open-world exploration
- 👥 Co-op multiplayer
- 💀 Optional permadeath
Everything you do matters. Every decision has consequences.
🏗️ Wiki Philosophy
This Wiki aims to:
- Provide accurate, structured, stylish information
- Fill gaps the official resources leave
- Guide newcomers without spoiling discovery
- Serve as a long-term knowledge archive
- Create the cleanest HumanitZ documentation available
🧩 Collapsible Quick Reference
🛠️ Core Systems
- Survival
- Crafting
- Farming
- Looting
- Combat
- Weather
- Vehicles
- Base defense
🗺️ Exploration
- Biomes
- Map markers
- Points of interest
- Indoor/Outdoor threats
🧟 Enemy Types
- Slow zeeks
- Runners
- Special variants
- Animals
- Environmental dangers